How Does Rogue Warrior Fare as an Adaptation of Richard Marcinko?
with bonus content exclusive for Substack readers
This video [included at the bottom of this post] covers the infamous 2009 title Rogue Warrior and what choices Rebellion made in adapting the writing of Navy SEAL Richard "Dick" Marcinko as well as the version of the game originally announced under Zombie Studios and celebrating Jim Reilly of IGN who is the main reason I knew about this game and had always wanted to try it out myself. Thanks Jim!
For those who enjoy reading: Google Doc Link
Bonus content exclusive to Substack: All told, from reading, playing, research, writing notes, outlining, drafting, recording, and editing I think this took about 40+ hours. Reading the book was about six, the game is only two, recording audio was about 40 minutes. Researching the game, creating the draft, and editing took up probably the largest chunks of time. Editing wasn’t helped by Premiere crashing consistently throughout the process. As with all video projects there could have been many more hours spent syncing up specific clips with the text, and some more overlaid video/audio citations/quotes/jokes.
I think the quotes given in the video exemplify his bloodthirst but the book has even more extended examples of Marcinko really just chewing at the bit to get out there and kill the enemy. It wasn’t that he didn’t value life, he just valued American lives to the point that all others are expendable, hence the viewpoint towards a bus of civilians accidentally coming across their (failed) Operation Eagle Claw.
There is a single mention of video games in the book that I did want to include but ended up leaving out: “Today you could sit in a fighter, press a missile launch button, and kill an enemy twenty, thirty, forty miles over the horizon, watching his plane explode on a TV screen, just like the video games my kids played.”
He also got to make his own knife with Strider Knives sometime in 2009, though if it is the same knife model used in the game is hard to tell.
I also do not delve into his conviction and imprisonment. Whether he was guilty was not very interesting to pursue. What was certain is that his time in prison and anger at those who put him there and the system they represented was enough to get him to start writing, thanks to ghostwriter John Weisman, his 19+ books. The summaries for most of these read as essentially fan fiction of his own life, a sort of, “What could have been,” had he been allowed to do what he really wanted while in charge of SEAL Team Six.
I include the screen caps but now realize I forgot the “lost media” label but there was a YouTube video where Jim Reilly and Tim Rogers talk about cereal at a Safeway in Oakland that is lost to time. Another lost media I came across was a clip from Late Night with Jimmy Fallon titled, “Jason Sudeikis and Mickey Rourke's E3 Outtakes!” and a description, “Last week Jason Sudeikis went to the E3 Conference to cover video games and talk to tons of celebrities that are tapping into the gaming world. Jason had a sitdown with Mickey "The Ram" Rourke and here's the footage from the cutting room floor.” “Wow. That man has a mouth on him and is so endearing at the same time. He's like a really famous uncle. More E3 footage is on the way! Stay tuned for Jason's interview with game designer Tim Schafer.”
It took about two months and my cracked version of Premiere finally failed me throughout editing after many years of service but I am happy with how it came out and finally getting it altogether pretty closely to what I had in mind. And thank you for your time and support!